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《文明5》全方位妖人领袖MOD大全+教程

慎入!

本文借鉴文明4MOD灵感而研究,基本确立了文明5领袖全方位妖人属性的修改方法,为了游戏平衡性和趣味性,玩家斟酌后酌量修改。

打开目录Sid Meier's Civilization V\assets\Gameplay\XML\Civilizations,你会发现CIV5Traits.xml这个文件,备份好此文件,然后用WORD、记事本、写字板等等打开即可,然后搜索Traits,你会发现如下内容:
        <Traits>
                <Row>
                        <ID>0</ID>
                        <Type>TRAIT_PHILOSOPHICAL</Type>
                        <Description>TXT_KEY_TRAIT_PHILOSOPHICAL</Description>
                        <ShortDescription>TXT_KEY_TRAIT_PHILOSOPHICAL_SHORT</ShortDescription>
                        <GreatPeopleRateModifier>100</GreatPeopleRateModifier>
                </Row>
                ...(中间省去其他所有领袖的默认属性,在最后一个原始领袖属性TRAIT_ENHANCED_GOLDEN_AGES下面添加紫色代码,不含中文注释)
                <Row>
                        <Type>TRAIT_XXX</Type>                                                                                        领袖属性名称,其中XXX任意英文字母大写即可
                        <Description>TXT_KEY_TRAIT_ART_OF_WAR</Description>                                      该属性描述,这里借用武则天的战争艺术描述,玩家可改为其他原始属性的描述
                        <ShortDescription>TXT_KEY_TRAIT_ART_OF_WAR_SHORT</ShortDescription>        同上,属性概要,可以改写
                        <GreatGeneralRateModifier>200</GreatGeneralRateModifier>                                      英雄将军产生几率
                        <GreatGeneralExtraBonus>200</GreatGeneralExtraBonus>                                        英雄将军额外加成
                        <GoldenAgeMoveChange>10</GoldenAgeMoveChange>                                              黄金时代持续加成
                        <GoldenAgeCombatModifier>10</GoldenAgeCombatModifier>                                    黄金时代战斗加成
                        <PlunderModifier>200</PlunderModifier>                                                                    烧杀抢掠获得财富物资等加成
                        <EmbarkedNotCivilian>true</EmbarkedNotCivilian>                                                    任何时刻单位(除工作单位、移民者)获得海上行军
                        <WonderProductionModifier>200000</WonderProductionModifier>                            奇观建造速度加成
                        <TradeRouteChange>10</TradeRouteChange>                                                            贸易路线拓展加成
                        <ObsoleteTech>TECH_STEAM_POWER</ObsoleteTech>                                              蒸汽科 技在相应时代自动获得
                        <CityCultureBonus>20</CityCultureBonus>                                                                  城市对文化的加成
                        <CultureFromKills>500</CultureFromKills>                                                                  击杀后获得的文化加成
                        <PlotBuyCostModifier>-100</PlotBuyCostModifier>                                                      用金币购买的时候优惠加成
                        <CapitalBuildingModifier>100</CapitalBuildingModifier>                                              新建城邦费用优惠加成
                        <LandBarbarianConversionPercent>100</LandBarbarianConversionPercent>              路上蛮族转换为玩家单位几率加成
                        <SeaBarbarianConversionPercent>100</SeaBarbarianConversionPercent>                  海上蛮族转换为玩家单位几率加成
                        <MoveFriendlyWoodsAsRoad>true</MoveFriendlyWoodsAsRoad>                                在己方或者友方领地内的丛林中行军等同于道路行军速度
                        <FightWellDamaged>true</FightWellDamaged>                                                            战斗中给与敌方严重损伤
                        <CityStateFriendshipModifier>100</CityStateFriendshipModifier>                                友邦之间友谊加成
                        <CityStateBonusModifier>100</CityStateBonusModifier>                                              友邦之间互惠互利加成
                        <ExtraEmbarkMoves>100</ExtraEmbarkMoves>                                                          额外增加航海速度
                        <CityUnhappinessModifier>-1000</CityUnhappinessModifier>                                      减少城市不满
                        <PopulationUnhappinessModifier>-1000</PopulationUnhappinessModifier>                减少人口不满
                        <LevelExperienceModifier>-100</LevelExperienceModifier>                                          减少作战单位升级所需经验(-100后,单位出生即全升级,基本上是无敌属性)
                        <MaxPlayerBuildingProductionModifier>500000</MaxPlayerBuildingProductionModifier>  玩家最大建造速度加成
                        <GreatPeopleRateModifier>200</GreatPeopleRateModifier>                                          伟人诞生的几率加成
                </Row>
        </Traits>

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